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This list contains links to pages at www.red3d.com that the authors have designated as both publicly available and of general interest.

  • Boids (Flocks, Herds, and Schools: a Distributed Behavioral Model): background and update on the 1987 model of group motion in flocks, herds, schools and related phenomena. Includes a Java demonstration.

  • Steering Behaviors For Autonomous Characters techniques for obtaining goal- directed motion in self-directed animated characters. Includes Java demonstrations and a technical paper.

  • Navigational Overview a carefully annotated survey of techniques for navigation, pathfinding and collision avoidance for robots and autonomous characters.

  • Individual-Based Models : a collection of models based on simulating the behavior of individuals (plants and animals in ecosystems, vehicles in traffic, characters in animation) and the global consequences of their local interactions.

  • Improvisational Characters links to resources on autonomous characters that can improvise and react to their environment. Touches on characters, creativity, participatory ecosystems, game AI, robots, agents and multi-agent systems.

  • Evolutionary Computation and its application to art and design. Using genetic algorithms and related techniques to create motion, shape, images and music.

  • Stylized Depiction : a survey of non-photorealistic techniques in computer graphics and animation. Includes painterly, toon and sketchy rendering, painterly image processing, and detailed simulation of traditional artistic media.



Last Update: June 2, 2000
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